These are
notes, images, and details that accompany the article that
appears in Wargames Soldiers and Strategy issue 114
Jeff Jonas, 'The Great King's gambit to defeat a pesky foe - Killing
Alexander'.
More to come, this is a holding place.
05/11/2021
![]() Richard Hook recreates the drama
(Below)
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Alexander attacked28mm figures by various companies.
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Persian
ChargeWaves of Persian cavalry throw
themselves at the Macedonian Companions hoping to break
through and kill Alexander.
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Companions ride inThe elite Companion cavalry begin to push back the Persians, and attempt to rescue the rash young king.Alexander is wounded and almost killed by a fatal blow.28mm figures by various companies.
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Battle RagesAfter a sharp struggle, the Persian
cavalry are mowed down as more Macedonian cavalry arrive.
Alexander's luck holds symbolized by his eagle ascendant.
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Agrianians rush in
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The hypaspists arriveHypaspists, elite super peltasts or
swift light hoplites, take your pick!
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The Persians run The hypaspist guards arrive and
clinch the victory. The Persian foot and the Greek
mercenaries on the retreat in haste. Many of the Greeks in
Persian hire are cut down as they make a last stand on a
nearby hill.
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Memnon
befuddled
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The game scenario The article included a brief
description of my take on the Persian strategy to "cancel"
Alexander. It was a serious attempt, often overlooked, since
Alexander was hit and almost taken out.
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Alexander's
EagleLuck is a big factor in the game.
Normally with the Lion's Rampant system there are two ways
to randomly knock out an opposing commander, challenges or
by lucky blows when their troops are engaged and tale
casualties. Because Alexander is at the tip of the
spear he has a couple of tokens that add special abilities.
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The Shield of TroyThe shield of
Troy allows Alexander an armor save. If he passes a wound is
negated. If the shield fails, Alexander is still safe, but
the shield is removed. It too is a limited asset.
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Assassins The Persian assassins are initially hidden in units and randomly come out if within range of Alexander. They each get a try to inflict a killing wound on Alexander, and are eliminated afterwards. In most games they fail because Alexander has his talisman's to protect him. Every once in a while they break through.
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Game testingMost of my tests were on a printed
game board with counters. Lion Rampant isn't too fussy about
formations and positioning so it was much faster to play it
on this small map. I'm hoping to run this game on the table
top publicly soon.
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A WAB version?With Warhammer
Ancient Battles 1.5 being resurrected from
the dust, I am working on converting the units to that game.
It's harder to do in such a small scale. I'm working on it.
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Phalanx
RampantUsing a Lion Rampant variant is fun
because the data and special rules are included on a roster
card and unit factors, dice throws, and combat effects are
very standardized.
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28mm hypaspistsHypaspists are a common unit in
Alexander's Macedonian army. They were elite troops and
served as royal guards and deployed on the right flank of
the phalanx. There is a lot of controversy about their gear.
They were specialist troops and were able to perform many
different roles. They could act as marines in naval assaults
on cities. Or as commandos riding on the backs of cavalry to
speed them up. They were expert in all sorts of weapons from
javelins and spears to pikes. They wore armor according to
the mission.
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References:Carnage and Culture,
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Where do you want to go next? Click on:
04/26/2021